with a cross-functional background based in visual communication and systems sciences. This foundation enables me to think critically through scales to clarify how the details fit together in the flow of designing a holistic, user-centered product or experience.
UW MHCI+D grad with 5+ years in design across print and digital. Passionate about human-centered design for innovation. Fascinated by emerging technology. Looking for an opportunity with impact and willing to relocate in Oregon, Washington, and other select locations.
I combine a human-centered process with holistic system-thinking to envision experiences that evolve through touchpoints across the entire user journey.
I apply UX methodologies to strategically drive process, and I love to contribute at all phases: researching in the field, deriving architectures, developing interaction and visual concepts, and iteratively prototyping and validating ideas.
I'm a collaborative worker and a continuous learner skilled in Adobe CC, Sketch, Principle and front-end methodologies, including mobile-first and responsive. I've also worked with rich media, motion graphics, AR/VR, and multimodal systems. You can check out some additional UI & interaction work on dribbble.
– George Nelson
Beyond design, I'm a lifelong artist trained in advanced drawing and printmaking techniques and have shown work in several shows and galleries. I excel in the creative studio environment and advocate meticulous craftsmanship. You can check out some of my personal work on behance.